Bare Metal Servers for High-Performance Game Hosting
The competitive digital entertainment landscape, particularly the real-time multiplayer sector, is at a significant architectural turning point. As player expectations for fidelity and responsiveness push the limits of human perception, the “Cloud First” orthodoxy is being challenged. A “Performance First” mandate is emerging, increasingly pointing back to the raw, unadulterated power of bare metal infrastructure.
For game developers and server administrators, this shift presents a critical question: what is the optimal hosting solution for delivering ultra-low latency and high, stable frames per second (FPS)?
This post will provide a technical analysis of why bare metal servers are becoming the definitive answer for high-performance game hosting. We will explore the inherent limitations of virtualized environments and detail how a single-tenant hardware approach solves core issues like latency, jitter, and resource contention.
The Problem with Cloud-Based Game Hosting
For years, Virtual Private Servers (VPS) and general-purpose cloud virtual machines (VMs) were the default choice for game hosting, offering flexibility and rapid scalability. However, these multi-tenant environments introduce fundamental problems for latency-sensitive applications like multiplayer games.
The “Noisy Neighbor” Effect
The most significant issue in shared hosting is the “noisy neighbor” problem. In a multi-tenant environment, multiple VMs share the physical resources of a single host machine. When one tenant’s workload suddenly consumes a disproportionate amount of CPU, disk I/O, or network bandwidth, it degrades the performance for all other tenants. For a game server, a noisy neighbor can cause inexplicable lag spikes, slower tick rates, and inconsistent gameplay.
This resource contention extends to a more insidious level with L3 cache thrashing. Modern CPUs share a large L3 cache across all cores. If a neighboring application on another core floods the cache, it can evict the game server’s critical state data. This forces the game server to fetch data from the much slower main RAM, causing micro-stutters that are game-breaking in competitive scenarios.
Egress Bandwidth Fees
Multiplayer games are bandwidth-intensive. The server must constantly send game state updates to dozens or even hundreds of players. This outbound data is known as “egress,” and major cloud providers charge significant fees for it—often around $0.09 per gigabyte in North America and Europe.
For a successful game with a large and active player base, these costs can become astronomical. A game with just 5,000 concurrent users could generate nearly 400 terabytes of egress traffic per month, translating to over $34,000 in monthly bandwidth fees on a platform like AWS. This economic model effectively punishes studios for player engagement, turning a viral hit into a potential financial catastrophe.
Latency, Jitter, and Hypervisor Overhead
In a virtualized environment, the game server’s operating system does not communicate directly with the CPU. Instead, it interacts with a hypervisor, which schedules instruction execution. This layer of abstraction, known as the “virtualization tax,” introduces small but non-deterministic delays.
For a game server running at 128 ticks per second, each simulation loop must complete in under 7.8 milliseconds. If the hypervisor pauses the VM for just a few milliseconds to service another task, the game server misses its deadline. This results in high jitter (variance in latency), which players experience as “rubber-banding” or desync. While average latency might seem low, it’s the inconsistency that shatters the player experience. Bare metal servers eliminate this entire layer of abstraction, allowing the OS to schedule threads directly on the CPU cores for deterministic execution.
Why Bare Metal Is the Solution for Game Hosting
Bare metal servers solve the core problems of virtualized hosting by providing a dedicated, single-tenant environment. This architecture offers several technical advantages that are critical for modern multiplayer games.
- Low Latency and High FPS/Tick Rates: With exclusive access to the hardware and zero hypervisor overhead, game servers can leverage the full power of the CPU. This allows for the highest possible tick rates and ensures that game logic processes without delay, providing a more responsive and fluid player experience.
- Complete Isolation: A bare metal server eliminates the “noisy neighbor” problem entirely. Since all server resources are dedicated to a single tenant, your game’s performance cannot be degraded by other users’ workloads. This guarantees predictable and consistent performance.
- Exclusive Resource Access: You get 100% of the system’s capabilities. This means full access to CPU cores, RAM, storage I/O, and the entire L3 cache. This level of resource sovereignty is crucial for maintaining stable frame times and preventing the micro-stuttering caused by cache contention in shared environments.
The trend in the gaming industry reflects these benefits. Top studios like Riot Games, responsible for Valorant, have invested heavily in their own bare metal infrastructure to ensure the competitive integrity demanded by 128-tick servers. They recognized that for tournament-standard play, the performance consistency offered by bare metal is non-negotiable.
The Hivelocity Advantage for Gaming
Choosing a provider is as important as choosing the right architecture. Hivelocity offers bare metal servers that are not only high-performance but are also designed to meet the specific needs of game developers and server administrators.
- US-Based 24/7/365 Support: When issues arise, rapid resolution is critical. Hivelocity’s US-based support team is available around the clock via phone, chat, and tickets, ensuring expert help is always on hand. With an industry-leading NPS score of over 81, our commitment to service is clear.
- Price Competitiveness: We offer one of the best price-to-performance ratios in the industry. For steady-state workloads, our bare metal servers can be 3-5x cheaper than their VPS equivalents at major cloud providers when you factor in compute, memory, and bandwidth.
- Month-to-Month Contracts: The gaming world moves fast. Hivelocity offers month-to-month contracts, providing the flexibility to adapt your infrastructure without being locked into long-term commitments.
- Seamless Scalability and Global Presence: With over 40 locations worldwide, Hivelocity has one of the largest global footprints for bare metal. This allows you to deploy servers at the edge, closer to your players, to reduce physical latency. Our platform enables you to scale your infrastructure seamlessly as your player base grows.
Real-World Gaming Success on Bare Metal
The impact of bare metal on game performance is not just theoretical. Many leading studios and platforms leverage this architecture to deliver superior player experiences.
Tencent and Unity’s Multiplay service both utilize bare metal infrastructure for their demanding applications. Survival games like Rust are another prime example. These games must persist massive world states with tens of thousands of player-built objects. On a shared cloud instance with network-attached storage, world saves can freeze the server. On bare metal with local NVMe storage, these intensive I/O operations happen almost instantaneously, preventing the dreaded “lag spike” during autosaves.
One European game studio saw a 38% drop in latency and a stable 60Hz tick rate after migrating its new multiplayer shooter from cloud VMs to bare metal servers. The improved player experience led directly to a 27% increase in session length, demonstrating the direct link between infrastructure performance and player satisfaction.
Build Your Foundation for Gaming Excellence
For game developers and server admins balancing technical requirements with budget constraints, the choice is clear. While cloud VMs offer convenience, the unforgiving physics of real-time simulation demand the deterministic performance that only bare metal can provide. By eliminating the “noisy neighbor” effect, removing hypervisor overhead, and providing exclusive access to hardware resources, bare metal servers offer the most reliable foundation for low-latency, high-FPS game hosting.
The trend is moving away from a “Cloud-First” orthodoxy to a “Performance-First” mandate. Position your game for success by building on an infrastructure that guarantees consistency, controls costs, and delivers the flawless experience your players expect.
Ready to optimize your gaming server performance? Explore our bare metal solutions to find the dedicated power your infrastructure needs.

